Build the thingShow your sourcesAsk a specific questionTest the buildShip with evidenceBuild the thingShow your sourcesAsk a specific questionTest the buildShip with evidence
Feedback
Post the build. Ask one question. Test the answer in the next version.
Share a project
Post a playable build and ask a specific question.
Review someone else
Name the moment, say what happened, give them something to test.
Credit your sources
Say what came from a model and what you made yourself.
Every AI tabletop game I've played makes the same mistake, the LLM calculates everything from damage to spell slots, and decides if enemies are dead. It hallucinates all of it, HP drifts, dead enemies take turns, spell slots refill mid-combat, gold magickly appears in pockets, pl
A game about running a vibe-coding startup. Ship slop from your bedroom. Hire influencers. Expand into bigger buildings. Dodge rivals. Cash out before the refunds bury you. Do you want to try multiple playthroughs? Is it too hard, too easy?